Android and Linux games on Chromebooks will soon get massive performance gains
Linux for Chromebooks has come a long way since Google introduced it in Chrome OS 69 a couple of years ago. On supported devices, it opened the door to an extensive library of desktop apps for users, like video editing tools and IDEs. GPU acceleration was an important milestone that made graphic intensive Linux app usable on Chrome OS. This is thanks to Virgil 3D, a component that allows the Linux container to tap into the hardware’s GPU.
Android and Linux games on Chromebooks will soon get massive performance gains was written by the awesome team at Android Police.